Standard: ENGR-STEM4 – Students will apply principles of science, technology, engineering, mathematics, interpersonal communication, and teamwork to the solution of technological problems. (a) Work cooperatively in multi-disciplinary teams. (b) Apply knowledge of mathematics, science, and engineering design. (c) Demonstrate strategies for identifying, formulating, and solving technological problems. (d) Demonstrate techniques, skills, and knowledge necessary to use and maintain technological products and systems. Essential Question: How can technology help us solve problems? Bell Ringer: Go to the following link or use the QR code to complete the Bell Ringer. http://goo.gl/rkscNa Activity: Today we start our Arduino make. We have received orders from Director Huldrych for two devices which will be needed for our travel to Nevermore and defense when we arrive there. 3rd period will build one type of device while 4th period will construct the other. Your final device will be due on Nov. 25th. I have attached a rubric below. 3rd period will be constructing devices that will help to keep the colonist alive while in cryo-stasis on the journey to Nevermore. It is important the the temperature in the chambers remain below a specific temperature. You will build a device that gives a warning signal when the temperature 20 degrees celsius. 4th periods must build a device that combines a laser pointer and a photocell to create a trip beam to protect the colony base camps from some of the large roaming carnivores that have been found to exist on Nevermore.
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Standard: ENGR-STEM4 – Students will apply principles of science, technology, engineering, mathematics, interpersonal communication, and teamwork to the solution of technological problems. (a) Work cooperatively in multi-disciplinary teams. (b) Apply knowledge of mathematics, science, and engineering design. (c) Demonstrate strategies for identifying, formulating, and solving technological problems. (d) Demonstrate techniques, skills, and knowledge necessary to use and maintain technological products and systems. Essential Question: How can technology help us solve problems? Bell Ringer: Go to the following link or use the QR code to complete the Bell Ringer. http://goo.gl/kdxoWp Activity: Today should be all about learning the actual physical Arduino. You will need an Arduino, a breadboard and lEDs and resistors plus jumper wires. After you have completed the 4 task from the emulator search online for a simple Arduino project that you can replicate with the components that you have. Adafruit is a great resource. Standard: ENGR-STEM4 – Students will apply principles of science, technology, engineering, mathematics, interpersonal communication, and teamwork to the solution of technological problems. (a) Work cooperatively in multi-disciplinary teams. (b) Apply knowledge of mathematics, science, and engineering design. (c) Demonstrate strategies for identifying, formulating, and solving technological problems. (d) Demonstrate techniques, skills, and knowledge necessary to use and maintain technological products and systems. Essential Question: How can technology help us solve problems? Bell Ringer: Go to the following link or use the QR code to complete the Bell Ringer. http://goo.gl/kdxoWp Activity:
If you have not finished the 4 tasks from yesterday, complete those first. After you have completed those you will receive your Arduino. You are to start by replicating the 4 task from yesterday in the physical world.
Show me each when you have accomplished it. Tomorrow you will receive word from the powers that be at the STEM Academy about the problem that you will be required to solve. Your solution will contribute to our safe arrival at Nevermore. Exit Ticket: Use the QR code to complete the exit ticket. http://goo.gl/HPNTLy Standard: ENGR-STEM4 – Students will apply principles of science, technology, engineering, mathematics, interpersonal communication, and teamwork to the solution of technological problems. (a) Work cooperatively in multi-disciplinary teams. (b) Apply knowledge of mathematics, science, and engineering design. (c) Demonstrate strategies for identifying, formulating, and solving technological problems. (d) Demonstrate techniques, skills, and knowledge necessary to use and maintain technological products and systems. Essential Question: How can technology help us solve problems? Bell Ringer: Go to the following link or use the QR code to complete the Bell Ringer. http://goo.gl/kdxoWp Activity: Today I would like to continue in the emulator. By the end of the class I would like you to have shown me 4 different things with the blink code.
Show me each when you have accomplished it. Exit Ticket:
Leave a question on the parking lot. Standard: ENGR-STEM4 – Students will apply principles of science, technology, engineering, mathematics, interpersonal communication, and teamwork to the solution of technological problems. (a) Work cooperatively in multi-disciplinary teams. (b) Apply knowledge of mathematics, science, and engineering design. (c) Demonstrate strategies for identifying, formulating, and solving technological problems. (d) Demonstrate techniques, skills, and knowledge necessary to use and maintain technological products and systems. Essential Question: How can technology help us solve problems? Bell Ringer: Go to the following link or use the QR code to complete the Bell Ringer. http://goo.gl/kdxoWp Activity: Today we will be taking a step beyond simple circuits and start looking at the inclusion of micro-controllers to help solve problems. In this setting we will be using Arduinos as our micro-controllers. We need to learn a little about the Arduino and how it works and before we actually start using one. In order to do this we will be using an emulator to simulate an Arduino and a breadboard circuit to learn the simplest program for the Arduino called blink. Today we will run the exercise in the emulator tomorrow we will work with the real things. You will be placed into multidisciplinary engineering teams for this task. Later this week you will receive instructions from the STEM Nevermore Project Leaders. These instructions will direct your construction of a device that will be needed for the colonization of Nevermore. In emulator that we will use is called 123d Circuits. Below is the activity that we will be working on over the next few days. Follow the directions on the pdf except for the parts with the physical Arduino. You will how ever need to download the Arduino ide software on to the computer that you are using. Tomorrow we will break out the real Arduinos.
Exit Ticket: Reflect on how this project might be connected to what you are learning in your other classes. Standard: STEM-FET-8 Students design a solution to an engineering problem applying math and science principles. 8.1 Apply science and mathematics concepts and principles to resolve plans, projects, processes, issues, or problems through methods of inquiry. 8.2 Use the protocols in science and mathematics to integrate solutions related to technical or engineering activities using the content and concepts related to the situation or problems. 8.3 Explain the role of modeling and/or simulation in science and engineering. Essential Question: How do we redesign after failure? Bell Ringer: Go to the following link or use the QR code to complete the Bell Ringer. http://goo.gl/kdxoWp Activity:
Today is all about cleaning up. A clean work area is a safe work area. We going to stack all of our wood stock and clean and replace tools in all of their spots. Exit Ticket: Discussion and reflection on our Punkin Chunkin project. |
mr RouthI have been a Maker and a Tinkerer since I could walk. Archives
March 2017
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